Initial release platform

Hi all,

Snug here with an important announcement about Operation Hardcore.

After careful consideration (and several “consideration beers”) we’ve decided to switch our focus: initially we had been hoping to release OH on the Wii U first, however, we’ve come to the realization that an initial release on Windows/PC is really the way to go.

What does this mean? Well, it’s actually good news, for several reasons:

  1. it allows us to deliver the game sooner than we would be able to on console, since we don’t need to go through any sort of third-party mastering/validation process
  2. it allows us to move away from “gamepad only” and explore alternate control schemes, such as keyboard/mouse
  3. it gives us much more control over selling the game. We can use services like Humble Bundle, Steam, etc.
  4. depending on sales, it allows to raise funds to ultimately purchase console dev kit(s) and/or garner interest from indie programs like id@xbox

So, as it stands, our plan is looking something like this:

  1. Get the Humble Bundle widget up so we can start accepting pre-orders (done, see below!)
  2. Submit to Steam Greenlight (done, right here!)
  3. Release a demo (likely PC as well as web–we want to make this as accessible as possible) (July/August time frame)
  4. Go live with the full game by the end of the year. If we’re Greenlit by that time we will provide Steam keys for anyone who pre-ordered the game.

Thanks for your support–we look forward to releasing the demo, we know you’ll love it!

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